Add mine equipment shed placeable scaffold
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<?xml version="1.0" encoding="utf-8" standalone="no"?>
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<placeable type="placeable" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
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<storeData>
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<name>
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<en>Mine Equipment Shed</en>
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<de>Minen-Geraeteschuppen</de>
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</name>
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<image>store_mineEquipmentShed.png</image>
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<price>85000</price>
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<dailyUpkeep>35</dailyUpkeep>
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<rotation>0</rotation>
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<brand>NONE</brand>
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<species>placeable</species>
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<category>buildings</category>
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<brush>
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<type>placeable</type>
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<category>buildings</category>
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<tab> sheds </tab>
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</brush>
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<canBeSold>true</canBeSold>
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<showInStore>true</showInStore>
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</storeData>
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<base>
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<filename>mineEquipmentShed.i3d</filename>
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<canBeRenamed>true</canBeRenamed>
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<boughtWithFarmland>false</boughtWithFarmland>
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</base>
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<placement testSizeX="46" testSizeZ="36" sizeX="46" sizeZ="36" useRandomYRotation="false" useManualYRotation="true">
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<leveling requireLeveling="true" maxSmoothDistance="4" maxSlope="12" maxEdgeAngle="30"/>
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<clearAreas>
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<clearArea startNode="clearAreaStart" widthNode="clearAreaWidth" heightNode="clearAreaHeight"/>
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</clearAreas>
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</placement>
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<hotspots>
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<hotspot type="SHOP" teleportNode="teleportNode"/>
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</hotspots>
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<animatedObjects>
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<animatedObject saveId="frontSlidingDoors">
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<animation duration="4">
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<part node="frontDoorLeft">
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<keyFrame time="0" translation="0 0 0"/>
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<keyFrame time="1" translation="-7 0 0"/>
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</part>
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<part node="frontDoorRight">
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<keyFrame time="0" translation="0 0 0"/>
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<keyFrame time="1" translation="7 0 0"/>
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</part>
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</animation>
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<controls triggerNode="doorTrigger" posText="action_openGate" negText="action_closeGate"/>
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</animatedObject>
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</animatedObjects>
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<lights>
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<sharedLight filename="$data/shared/assets/lights/lizard/wallLight01.xml" linkNode="lightExteriorLeft"/>
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<sharedLight filename="$data/shared/assets/lights/lizard/wallLight01.xml" linkNode="lightExteriorRight"/>
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<sharedLight filename="$data/shared/assets/lights/lizard/hallLight01.xml" linkNode="lightInterior01"/>
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<sharedLight filename="$data/shared/assets/lights/lizard/hallLight01.xml" linkNode="lightInterior02"/>
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<sharedLight filename="$data/shared/assets/lights/lizard/hallLight01.xml" linkNode="lightInterior03"/>
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<sharedLight filename="$data/shared/assets/lights/lizard/hallLight01.xml" linkNode="lightInterior04"/>
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</lights>
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<indoorAreas>
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<indoorArea startNode="indoorAreaStart" widthNode="indoorAreaWidth" heightNode="indoorAreaHeight"/>
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</indoorAreas>
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<tipOcclusionUpdateAreas>
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<tipOcclusionUpdateArea startNode="tipOcclusionStart" widthNode="tipOcclusionWidth" heightNode="tipOcclusionHeight"/>
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</tipOcclusionUpdateAreas>
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<clearAreas>
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<clearArea startNode="clearAreaStart" widthNode="clearAreaWidth" heightNode="clearAreaHeight"/>
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</clearAreas>
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<leveling requireLeveling="true" maxSmoothDistance="4" maxSlope="12" maxEdgeAngle="30"/>
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</placeable>
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