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2026-07-03 17:55:25 +02:00

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# FS25 Mine Equipment Shed
Placeable prototype for a large mine-style equipment shed in Farming Simulator 25.
## Concept
- Large industrial shed for tractors, loaders, trailers and mine equipment.
- Wide front access for AutoDrive routes and manual turning.
- Warm work lights, rugged corrugated metal, concrete, timber and steel look.
- Prepared marker transforms for AutoDrive-friendly parking points.
## Target Dimensions
- Footprint: about 42 m wide x 32 m deep
- Entry width: about 28 m
- Entry height: about 8 m
- Internal driving lane: about 10 m wide
- Parking bays: 4 large bays by default, expandable to 6 or 8
## AutoDrive Plan
AutoDrive routes are usually stored in the savegame/map network, so a placeable cannot reliably include final connected routes when the building may be placed anywhere.
This mod prepares named transform markers in the i3d:
- `AD_Entrance`
- `AD_Exit`
- `AD_Parking_01`
- `AD_Parking_02`
- `AD_Parking_03`
- `AD_Parking_04`
After placing the shed, create or import the AutoDrive nodes at those marker positions and connect `AD_Entrance` / `AD_Exit` to your existing route network.
## Current Status
This is an initial code and structure prototype. The i3d contains placeholder geometry and marker nodes. Replace the placeholder meshes/materials in Giants Editor or Blender with the final model.