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Codex-Test-ls25-mod/README.md
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2026-07-03 17:55:25 +02:00

1.3 KiB

FS25 Mine Equipment Shed

Placeable prototype for a large mine-style equipment shed in Farming Simulator 25.

Concept

  • Large industrial shed for tractors, loaders, trailers and mine equipment.
  • Wide front access for AutoDrive routes and manual turning.
  • Warm work lights, rugged corrugated metal, concrete, timber and steel look.
  • Prepared marker transforms for AutoDrive-friendly parking points.

Target Dimensions

  • Footprint: about 42 m wide x 32 m deep
  • Entry width: about 28 m
  • Entry height: about 8 m
  • Internal driving lane: about 10 m wide
  • Parking bays: 4 large bays by default, expandable to 6 or 8

AutoDrive Plan

AutoDrive routes are usually stored in the savegame/map network, so a placeable cannot reliably include final connected routes when the building may be placed anywhere.

This mod prepares named transform markers in the i3d:

  • AD_Entrance
  • AD_Exit
  • AD_Parking_01
  • AD_Parking_02
  • AD_Parking_03
  • AD_Parking_04

After placing the shed, create or import the AutoDrive nodes at those marker positions and connect AD_Entrance / AD_Exit to your existing route network.

Current Status

This is an initial code and structure prototype. The i3d contains placeholder geometry and marker nodes. Replace the placeholder meshes/materials in Giants Editor or Blender with the final model.