Files
2026-07-03 17:55:25 +02:00

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AutoDrive Layout Notes

The shed is designed around a simple one-way AutoDrive flow:

  1. Existing network enters at AD_Entrance.
  2. Route continues through the wide front opening to AD_Exit.
  3. Parking branches lead from the inner lane to AD_Parking_01 through AD_Parking_04.
  4. Vehicles leave parking spots by reversing or looping back to AD_Exit, depending on your vehicle size and route style.
  • Use a straight connector from your yard road to AD_Entrance.
  • Add a slow-speed node just before the shed opening.
  • Create one destination per parking marker:
    • Mine Shed P1
    • Mine Shed P2
    • Mine Shed P3
    • Mine Shed P4
  • Keep the entrance lane about 10 m wide.
  • Avoid placing decorative props or collision pillars inside the middle lane.

Marker Coordinates

These coordinates are local to the placeable root and must be converted by placement position in the savegame:

Marker Local X Local Y Local Z Purpose
AD_Entrance 0 0 -24 Connection from yard network
AD_Exit 0 0 -19 Inner front lane node
AD_Parking_01 -14 0 6 Large left bay
AD_Parking_02 -5 0 6 Inner left bay
AD_Parking_03 5 0 6 Inner right bay
AD_Parking_04 14 0 6 Large right bay